It's the big one! And it's finally done! Also up on the TTTC Website if you'd like to visit.
Tuesday, September 24, 2013
2013 Character Animation Reel - Think Tank Training Centre
Posted by Unknown at 5:02 PM 0 comments
Labels: animation, demo reel, think tank
Monday, July 29, 2013
Demo Reel Piece 1 - Lindy Hop Final
The full version is done! Piece #2 is not far behind. Moving at a good pace...
Posted by Unknown at 4:12 PM 0 comments
Labels: animation, demo reel, think tank
Saturday, May 25, 2013
Bonus Dialogue Animations
Three extra animations from our 'Acting for Animation' class. Very quick exercises - not as polished as the final piece below, but still fun!
Posted by Unknown at 9:53 PM 0 comments
Labels: animation, think tank
Thursday, March 7, 2013
Anim 200 - Lifting a heavy(?) object
Assignment 1: Show a character lifting (or trying to lift) a heavy object.
It's good to be animating again!
Posted by Unknown at 1:21 PM 0 comments
Labels: animation, think tank
Thursday, January 31, 2013
Modeling 100 Final - The Raptor King
This guy is the culmination of everything I've learned in my first semester at Think Tank. Concept art, polymodeling, MudBox sculpting, texturing/painting, posing, lighting, and rendering... the whole shebang. Duration: three weeks. A lot of work, but a ton of fun. On to semester two. Cheers!
Posted by Unknown at 11:08 PM 0 comments
Labels: animation, sculpture, think tank
Thursday, January 17, 2013
Flash Animation Final - Hamsters
Final animation for Flash class at Think Tank Training Centre. A hamster discusses the past... Audio from "The Big Bang Theory."
Posted by Unknown at 3:46 PM 0 comments
Labels: animation, think tank
Saturday, January 12, 2013
Figure Sculpting - Female
More adventures in Mudbox. This time we had to model a human base mesh and sculpt in the extra details. Females are actually harder - their muscles and curves need to be more subtle, unless you're making a female bodybuilder, I guess? Most of the people in our class sculpted extremely buff guys... Haha.
Posted by Unknown at 1:36 AM 0 comments
Labels: animation, sculpture, think tank
Tuesday, December 11, 2012
Model and Textures - Old Safe
Posted by Unknown at 6:28 PM 0 comments
Labels: animation, sculpture, think tank
Sunday, December 9, 2012
Creature Sculpt - Suicune
Our first sculpting assignment in Mudbox is to create a realistic-looking Pokémon of our choice (best assignment ever? probably!). My favorite is Suicune, so I had to give him a try...
Posted by Unknown at 12:19 AM 0 comments
Labels: animation, sculpture, think tank
Thursday, November 29, 2012
Photoshop 101 - Old Train Car
We had to take a rendered image of a plain train car and add textures and paint other details... Apparently this one has been in the jungle for a while. Why? Don't ask me :)
Posted by Unknown at 5:40 PM 0 comments
Labels: illustration, think tank
Wednesday, November 7, 2012
Jumping Flour Sack
Back to the basics! An oldie but goodie. Hand-drawn is tedious but it comes out way livelier than flash...
Posted by Unknown at 2:55 PM 0 comments
Labels: animation, think tank
Environment Modeling: Trine 2 Tavern
Definitely not 100% accurate in terms of perspective/spacing, but pretty darn close. Never done an environment before... The stuffed moose head was an essential element for sure.
Posted by Unknown at 2:50 PM 0 comments
Labels: animation, illustration, sculpture, think tank
Sunday, October 21, 2012
Have some life drawing
Posted by Unknown at 9:08 PM 0 comments
Labels: animation, illustration, sketches, think tank
Wednesday, October 17, 2012
First week of TTTC... and a hippo!
Our first modeling assignment was to make some kind of bulky animal — hippo, elephant, rhino, etc. I did a hippo. Switching into SoftImage was so incredibly easy after learning the basics in Maya. They're remarkably similar — just some different functions here and there. So far, I definitely like it more than Maya, at least for modeling.
Posted by Unknown at 11:31 PM 0 comments
Labels: animation, just talking, think tank